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Baldurs Gate 3 - A Nautiloid in Hell

The biggest environment I worked on. The nautiloid was touched by A LOT of artists. I did most of the level building, layout, decoration and asset building for the countless iterations that the nautiloid level went through in order to create the perfect version.

Big help from Maxim Ponslet, who made the base asset set which we used to create the entire ship and who guided me when I was still in my internship and was tasked with creating this massive level.

Additional deco and work by environment artists: Tim Wilmsen, Olivier Mir, Georgii Nomerovskii & Gert-jan van de Put
Fading and camera sliders by Johannes Thé & Darko Ignjatovic.
Level design by Darko Ignjatovic
Lighting by Joannie Leblanc

©2020 Wizards of the Coast and Larian Studios

Room created by Tim Wilmsen

Room created by Tim Wilmsen